Namespace: layer

olx.layer

Type Definitions

olx.layer.BaseOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness. Default is 0.

contrast number | undefined <optional>

Contrast. Default is 1.

hue number | undefined <optional>

Hue. Default is 0.

opacity number | undefined <optional>

Opacity (0, 1). Default is 1.

saturation number | undefined <optional>

Saturation. Default is 1.

visible boolean | undefined <optional>

Visibility. Default is true.

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

olx.layer.GroupOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness. Default is 0.

contrast number | undefined <optional>

Contrast. Default is 1.

hue number | undefined <optional>

Hue. Default is 0.

opacity number | undefined <optional>

Opacity (0, 1). Default is 1.

saturation number | undefined <optional>

Saturation. Default is 1.

visible boolean | undefined <optional>

Visibility. Default is true.

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

layers Array.<ol.layer.Base> | ol.Collection.<ol.layer.Base> | undefined <optional>

Child layers.

olx.layer.HeatmapOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness.

contrast number | undefined <optional>

Contrast.

hue number | undefined <optional>

Hue.

gradient Array.<string> | undefined <optional>

The color gradient of the heatmap, specified as an array of CSS color strings. Default is ['#00f', '#0ff', '#0f0', '#ff0', '#f00'].

radius number | undefined <optional>

Radius size in pixels. Default is 8.

blur number | undefined <optional>

Blur size in pixels. Default is 15.

shadow number | undefined <optional>

Shadow size in pixels. Default is 250.

weight string | function

The feature attribute to use for the weight or a function that returns a weight from a feature. Weight values should range from 0 to 1 (and values outside will be clamped to that range). Default is weight.

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

opacity number | undefined <optional>

Opacity. 0-1. Default is 1.

saturation number | undefined <optional>

Saturation.

source ol.source.Vector

Source.

visible boolean | undefined <optional>

Visibility. Default is true (visible).

olx.layer.ImageOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness. Default is 0.

contrast number | undefined <optional>

Contrast. Default is 1.

hue number | undefined <optional>

Hue. Default is 0.

opacity number | undefined <optional>

Opacity (0, 1). Default is 1.

saturation number | undefined <optional>

Saturation. Default is 1.

source ol.source.Image

Source for this layer.

visible boolean | undefined <optional>

Visibility. Default is true (visible).

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

olx.layer.LayerOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness. Default is 0.

contrast number | undefined <optional>

Contrast. Default is 1.

hue number | undefined <optional>

Hue. Default is 0.

opacity number | undefined <optional>

Opacity (0, 1). Default is 1.

saturation number | undefined <optional>

Saturation. Default is 1.

source ol.source.Source | undefined <optional>

Source for this layer. If not provided to the constructor, the source can be set by calling layer.setSource(source) after construction.

visible boolean | undefined <optional>

Visibility. Default is true (visible).

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

olx.layer.TileOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness. Default is 0.

contrast number | undefined <optional>

Contrast. Default is 1.

hue number | undefined <optional>

Hue. Default is 0.

opacity number | undefined <optional>

Opacity (0, 1). Default is 1.

preload number | undefined <optional>

Preload. Load low-resolution tiles up to preload levels. By default preload is 0, which means no preloading.

saturation number | undefined <optional>

Saturation. Default is 1.

source ol.source.Tile

Source for this layer.

visible boolean | undefined <optional>

Visibility. Default is true (visible).

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

useInterimTilesOnError boolean | undefined <optional>

Use interim tiles on error. Default is true.

olx.layer.VectorOptions{Object} experimental

Properties:
Name Type Argument Description
brightness number | undefined <optional>

Brightness.

contrast number | undefined <optional>

Contrast.

renderOrder function

Render order. Function to be used when sorting features before rendering. By default features are drawn in the order that they are created. Use null to avoid the sort, but get an undefined draw order.

hue number | undefined <optional>

Hue.

extent ol.Extent | undefined <optional>

The bounding extent for layer rendering. The layer will not be rendered outside of this extent.

minResolution number | undefined <optional>

The minimum resolution (inclusive) at which this layer will be visible.

maxResolution number | undefined <optional>

The maximum resolution (exclusive) below which this layer will be visible.

opacity number | undefined <optional>

Opacity. 0-1. Default is 1.

renderBuffer number | undefined <optional>

The buffer around the viewport extent used by the renderer when getting features from the vector source for the rendering or hit-detection. Recommended value: the size of the largest symbol, line width or label. Default is 100 pixels.

saturation number | undefined <optional>

Saturation.

source ol.source.Vector

Source.

style ol.style.Style | Array.<ol.style.Style> | ol.style.StyleFunction | undefined <optional>

Layer style. See ol.style for default style which will be used if this is not defined.

updateWhileAnimating boolean | undefined <optional>

When set to true, feature batches will be recreated during animations. This means that no vectors will be shown clipped, but the setting will have a performance impact for large amounts of vector data. When set to false, batches will be recreated when no animation is active. Default is false.

updateWhileInteracting boolean | undefined <optional>

When set to true, feature batches will be recreated during interactions. See also updateWhileInteracting. Default is false.

visible boolean | undefined <optional>

Visibility. Default is true (visible).