VT relief layers v1.0.0

hachure View on GitHub

Hachures depict rock structures or cracks in glaciers

Fields

class

Use to differentiate between rock and glacier hachures.

Possible values:

  • 1 (rock)
  • 2 (glacier)
ETL diagram Mapping diagram

hillshade View on GitHub

Hillshade is used for terrain shading and highlighting.

Fields

luminosity

Integer range from negative values -15 to positive values +4. Negative values can be used for shades (the lower the value the darker the shade), positive values can be used for highlights (the higher the value the brighter the highlight).

mask

Text describing if the geometry is a masked part of a hillshade (yellow) geometry. Current masks used: ‘rock’, ‘ice’, ‘scree’.

ETL diagram Mapping diagram

scree View on GitHub

Can be used to draw scree patterns

Fields

weight

use to control scree density/brightness

Possible values:

  • 1 (darkest)
  • 5 (dark)
  • 10 (light)
  • 15 (lightest)
ETL diagram Mapping diagram